The team behind Occupier

Occupier is an independent game made in Germany. It is designed and built end to end by its founder, with help keeping it online.

Portrait of Maziar Asadicordshooli

Maziar Asadicordshooli

Founder & Full-Stack Game Developer
ConceptGame Design3DFrontendBackendSoftware Architecture

He began his journey by studying Physics at university, drawn to numbers, graphs, and the hidden patterns behind them. That curiosity pulled him toward programming, and years of frontend work led him to Web-based 3D, where digital objects gain depth, space, and interaction. He founded Occupier and builds it end to end: from the first concept and game design, through the 3D battlefield and the interface players see, to the backend and the software architecture that hold every world together. Today, he blends science, code, and visual imagination to craft immersive game experiences.

Portrait of Babak Asadi Kordshooli

Babak Asadi Kordshooli

DevOps Engineer
ServersContainersDeployment

He studied Complex Systems Physics at university, fascinated by how simple rules create complex behavior. That same way of thinking shapes how he looks at infrastructure: many small parts that must work together reliably. He set up the servers, containers, and deployment pipelines behind Occupier, so every update ships smoothly and the game stays online for players.